Memorization

Memory plays a vital role in language learning. However, memory in language learning is not merely a matter of exposure, understanding and storage of new words; it also involves retrieval, quick access and the ability to use that language competently. Regardless of age or inherent ability, memory can and should be trained. Here is a class activity that can help learners store and activate language.

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Odd one out

Today I am going to create odd-one-out activities, that is, exercises where students are presented with a list of words, and their task is to identify which item doesn’t belong with the others. After experimenting with ChatGPT for a while for odd-one-out activities, I have found that results are not always up to scratch. However, one must acknowledge that technology will save us tons of time in the process, and in the end, we can simply leave out bits we are not pleased with and just take with us what we think will work well for our teaching needs and purposes.

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Games: Taboo

Today we are going to explore a Gen.AI version of the popular game Taboo. The game is simple (but not always easy to play). Players must describe a target word without using a list of specific ‘taboo’ words that are closely related to it. The goal is for teammates to guess the target word based on the description, but the challenge lies in avoiding the obvious words that would make it easier to guess. If a player uses a forbidden word, they lose the round.

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